Can you believe the price of gas?!?!?! Bah.
I finished up a small OpenGL app over the weekend. It’s nothing spectacular and doesn’t incorporate any of that fancy shmancy math I took in university. It simply creates a cube and uses a BMP for a texture map that’s applied to it. It looks like it’s a Flash movie or somethin’, but it’s all rendered on the fly and is hardware accelerated, baby 😉 You can find it, known as CB_Cube, in my New Projects section and I even include my C++ source code. The code’s spacing looks funky thanks to MSVC‘s AutoIndent feature that screws up the code’s indents when viewed in a plain text editor or web browser. Enjoy! 😉