when quarters were like gold

August 9, 2006 under Classic Gaming, Computers, Life

I’m not much of a gamer anymore. If I still had time/money to invest into it like I did in my younger days, I would. Yet, I’m still somewhat sad to see the end of an era – arcades.Canadian Quarter

Growing up, you could find me in one of four places: hockey arenas, baseball diamonds, neighbourhood streets and school. Between the ages of 5 and 12, arcades must be added to that list. The first arcade I discovered was the Fun & Games on the bottom floor of the 101 Mall in Timmins. During the summer months, my mom would take me along for daily trips to the 101 Mall. She’d browse, shop and I was incredibly bored. The squeek of clothes hangers moving on a rack still bugs me to this day. Being young and having no patience, I’d become fidgity in a short amount of time and I’ll follow up with a constant barrage of “can we go now?”. My mom would then go to the restaurant on the bottom floor (whose name escapes me and it’s since been replaced by a food court anyway) to smoke and drink coffee. Again, this is no fun for a young boy. My mom stumbled upon an idea that would alleviate my boredom and her having to listen to my boredom. One day she gave me a couple of quarters and guided me to Fun & Games. It all started there.

To a five year old, that arcade was an amazing new world. I was bombarded by bleeps and bloops from every direction. Super Pac-Man arcade cabinetLights flashed. Button were mashed. Quarters chimed as they fell from the coin slots. People darted from one side of the arcade to the other. It was a hive of activity. The first arcade game that I ever played was Asteroids at the Timmins Airport when I was four years old. But it was by itself; not in an arcade. The first game that I played at Fun & Games was the king of video games; Pac-Man. Pac-Man became an obsession for me. I doodled the characters and mazes on my school books, ate the cereal and religiously watched the cartoon on Saturday mornings. When I was at the arcade, I clung to that Pac-Man cabinet for dear life. However, I eventually started to become curious and checked out the other games. The ones that I recall frequenting were Joust, Vanguard, Robotron 2084, Defender, Bag Man, Satan’s Hollow, Wizard of Wor (whose voice in attract mode used to scare the shit out of me at one point), Phoenix, Spy Hunter, Karate Champ and a bunch of pinball games to name a few. Then one day, Fun & Games got a slew of new cabinets. A few of them like Punch-Out!! and Double Dragon did a fine job of robbing me of quarters. Yet, there was one game that I would come to own at the age of 7. I would dare say that I did more that own that game. Dare I say, I OMFG 1337 pwn’d it LOLOLOLOLOL!!! That game was Super Pac-Man. By my estimates, Fun & Games powered down the cabinets on Saturday evening (these were the times of no Sunday shopping) because “CVB” was always at the top four or five positions on Super Pac-Man every week 🙂 Often while I was playing, a group would gather to watch. The group consisted of kids my age, teenagers, drug dealers and tekkers (Timmins 1980’s vernacular for “metal head” guys with long greasy hair, jean jackets and lean brain capacity). Super Pac-Man was my machine and all who frequented the Fun & Games at the 101 Mall knew it. When there was nobody left to dominate, I got into collaboration with Gauntlet; I prefered to play as the Valkyrie or the Elf. “Valkyrie needs food badly” and other vocalizations from the game became staples of my vocabulary for a while.

Then, for whatever reason, I started hanging out in the arcade at the Timmins Square. Elevator Action, Kung Fu, Dragon’s Lair, and the first Teenage Mutant Ninja Turtles game were my faves there. At some point, I stopped going to arcades. I had progressed with game consoles from Atari 2600 to NES to the original GameBoy to SNES. Afterwards, I got my first PC and arcades were going the way of the dodo. Top Hat still existed on Pine Street North in Timmins at that point, however it was more infamous as the easiest place to buy hash and acid, instead for having Street Fighter II and Mortal Kombat.

I’m not much of a gamer anymore. I play the occasional game of Unreal Tournament, NHL/Madden/Tiger and the latest shooters from id and Valve. Yet I long for the days when the arcades were video game meccas. There’s a certain warmth and sense of community in arcades. Maybe the allure came in the form of the dimly lit rooms, glow of the screens, mesh of sounds, socializing, change ladies or a combination of them all. Now I’m not bashing console gaming on couches and playing with others via online services. But I think kids are missing out on an important social apsect that arcades provide – a sense of attachment to the real world. Internet cafes are the new arcade, but they tend to be prim and proper. An environment that allows people to roam and yell would be more inline with the arcade experience. Here’s an idea: Put the computers in cabinets to force people to stand for a while in the hopes of preventing comp-ass (a term I’ve just invented to describe a flat ass resulting from sitting on it too much while in front of a computer), decorate the room with game art and open it up a bit. Who’s with me? 🙂

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play it loud

April 4, 2006 under Classic Gaming, Computers, SNES

It’s some what a coincidence that Barry picked up a Nintendo DS. Last month, I got a couple of USB Super Nintendo controllers. Why? For the fact that the SNES was and still is the best video game console ever! Yes, the Atari 2600 and NES came before, and the X-Box and Playstation came after. But no other system, IMO, had the unique combination of a library of great games (few lemons) and a good gaming experience. Yes, even the new systems haven’t learned a thing from the SNES .

Using ZNES just wasn’t the same using a Logitech RumblePad. Thankfully, I found Retrozone and thier USB SNES controllers. They’ve given me the chance to try out the games that I didn’t back when I was in highschool (because I was caught up with the Zelda and Street Fighter games), with the experience of the original controllers. My current addiction is Chrono Trigger. Following that, it’ll likely be Earthbound and then MegaMan X2.

Ah, the Butthole Surfers‘ “Goofy’s Concern” (used in many SNES “play it loud” TV commercials) is ringing in my ears 😉

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nintendo thumb can't compare

January 9, 2006 under Classic Gaming, Computers, Software

I grew up in an arcade. Specifically it was the arcade on the bottom floor of the 101 Mall in Timmins and, to a lesser extent, the arcade in the Timmins Square. In the 80’s, a joystick and a few buttons were all that you needed. I also had an Atari 2600, Nintendo Entertainment System and Super NES. At some point shortly thereafter, I bought my first computer. Since then, most of my gaming has been PC Gaming. And since the days of the original Quake, it’s been the keyboard+mouse setup that I’m accustomed to. In the case of FPS games, the keyboard+mouse setup works perfectly. I haven’t played the game consoles from Sony, Nintendo and Microsoft much since then.

While Dena and I were in Crystal Falls over the holidays, I played a lot of cards. It’s very popular up there. And sorting a lot of cards in my hand is painful. This makes me notice “the ache”. Also, I did play some X-Box – plenty of Mortal Kombat: Shaolin Monks. Consider the X-Box controller; 2 analog sticks, 1 digital d-pad, 2 triggers, 6 buttons on the right side and 2 more buttons on the left. All of this is on a piece of hardware that you hold in your hands. Ouch. Maybe it’s the years of video games, hockey, golf and working in an industry that requires me to be tethered to a keyboard, but my wrists are killing me. Clearly, the video game console manufacturers are aiming for young wrists. And then along comes my old friend Nintendo

Sometime this spring, Nintendo will release its successor to the GameCube – its final name isn’t set in stone but it’s currently known as “Revolution”. I haven’t cared at all about the console video game scene for the longest time. I hardly play games at all, and when I do, it’s a UT or EA Sports PC game. And then I saw the “Revolution”‘s controller and my mind’s been blown. It can sense its position in 3D space! How cool is that?!?!? It totally opens up new gameplay possibilities. Hell, even FPS will actually be playable on consoles now. And the fact that I won’t have to wrap my hands around a small controller with a gazillion buttons really piques my interest. Due to Nintendo‘s emphasis on gameplay innovation over polygon-pushing, maybe I can play console games again and stave that carpal tunnel surgery for a few more years 😉

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happy birthday, doom

December 10, 2003 under Classic Gaming, Computers

Ten years ago, idSoftware unleashed Doom on us. I didn’t get my first computer until I was 17, so I missed out on the early classics in PC gaming. But I got to try Doom out shortly after getting that 486 SX 25MHz (later upgraded to a 486 DX2 50MHz). I was instantly hooked. I was mostly a console gamer before, but Doom made me see how great PC games could (and would) become. Doom was the first game that actually scared the shit out of me on occasion. I used to play at night after my parents went to bed. I played with the lights off and the sound low, but loud enough to hear all the creepy atmospheric sounds and screams. I’d catch myself leaning into the monitor to try to see around a corner. Who needs drugs when you have the paranoia of a possible imp around the corner, you’re low on ammo and you’re facing a dimly lit corridor? Trippy indeed.

The shareware business model made Doom popular and it had a very busy mod community that kept the game fresh. I also have fond memories of deathmatching with Sean Claire on our 28.8 KBps modems after work at the golf course. The other Doom’s (Ultimate Doom and Final Doom) and Doom 2 were great too, but nothing can still compare to the original Doom…especially it’s first episode; “Knee Deep In The Dead”. I’m not sure if Doom 3 will have the same impact as the original, but I sure hope that one freaks me out even more.

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